Lesson 29: Deconstruction of the Parry

Deconstructing the Parry-HD 720p from Dr. Sick on Vimeo.

We cannot stress this enough. What we present here is by no means the only way to Deconstruct or Counter the given techniques. They are a relatively simple and thus easier to execute sampling. And as stated in the video are just the first strike in what should be a combination follow up.

We chose these techniques because they are high percentage, and simplify the learning and testing process. But as far as sparring and fighting are concerned, what is most important here is the concept. Once you understand that, you can develop whatever Deconstruction or Counter work best for you.

Be sure to share your experiences, add comments or ask questions in the discussion forum.

Lesson 27: Phase 2 Review and Summary

Phase 2 Summary-HD 720p from Dr. Sick on Vimeo.

Here we discuss the application of all the tools you’ve amassed in the Phase 2 series of techniques. In this first video we go over the idea of spending time to invest in a counter. Which is not to say that you can’t immediately counter your opponent on the first beat, every time they attack. But if you do you will simply need to be prepared to employ a strong Phase 3 skill set which involves attacking as opposed to counter attacking.

The purpose of the video is to offer a subtler and crafty approach at countering your opponent. Think of it as playing possum on the grand scale.

Phase 2 Summary Part 2-HD 720p from Dr. Sick on Vimeo.

This second video is an addendum to the first. In it we talk about how to use your various defenses to draw in your opponent based on their unique chase instincts. Some will be drawn in by retreating footwork, others will ignore your footwork and be tempted by your parry defenses. Still others will be cautious and timid when shown footwork and parries, but commit when you employ a cover style defense. And some will be lured into your trap from the elusive head.

There will be times where you need to combine all the elements but most times you will find a opponent will favor attacking one particular form of defense over another. It is your job to stay safe, circle out and test your opponent until you find their particular poison. Then disguise when you are using it and make them pay!

Be sure to share your experiences, add comments or ask questions in the discussion forum.

Lesson 24: Straight Knee 2

Straight Knee 2 is simply a different variation on how to handle the Straight Right and counter with the Straight Knee. As with Straight Knee 1, these techniques fit into the Phase 2 category of Defend and Counter. In this case, the Straight Knee is the counter in and of itself.

Be sure to share your experiences, add comments or ask questions in the discussion forum.

Lesson 23: Straight Knee 1

The Straight Knees are a great way to isolate knee technique and form. They are especially good at developing the proper hip movement needed to maximize the potency of all your kneeing techniques, whether they are done at medium range as shown here or from the clinch.

Be sure to share your experiences, add comments or ask questions in the discussion forum.

Lesson 21: Shield and Counter

With the kicking techniques and coordination you’ve built in Lessons 19 and 20, you should now have the ability to Shield and Counter.

Be sure to share your experiences, add comments or ask questions in the discussion forum.

Lesson 17: Elusive Head and Counter Series

As we have said before, the only reason to take the risk of getting hit is to draw your opponent into committing in a known direction so that you can catch him/her with a counter. The Elusive Head and Counter Series is sometimes the only way to lure a cautious fighter into giving you an opening.

Be sure to share your experiences, add comments or ask questions in the discussion forum.

Lesson 13: 16 Count Footwork and Counter Series

The 16 Count Footwork and Counter Series is the first part of Phase 2 (Counter). Like the defensive series in Phase 1, it is simply a efficient way to install a solid set of tools that will enable you to take advantage of your footwork and distance making abilities.

Different tools work better for different situations. Kicks tend to work better at longer distances against opponents who less aggressive with their pressure and give you time to set up in a stable kick stance. Punches are usually a better option vs opponents who are unrelenting and never give you the time or space to set up in a proper stance.

Learn the 16 Count Footwork and Counter Series and then experiment with your partner to learn which techniques work best in different situations and which technique you prefer on a personal level.

The Count for the Feeder is simple:

  1. Left Jab
  2. Straight Right
  3. Left Jab
  4. Straight Right
  5. Left Jab
  6. Straight Right
  7. Left Jab
  8. Straight Right
  9. Left Jab
  10. Straight Right
  11. Left Jab
  12. Straight Right
  13. Left Jab
  14. Straight Right
  15. Left Jab
  16. Straight Right
  1. Long Regular Foot Jab (Left)
  2. Short Regular Foot Jab(Right)
  3. Left Thai Kick
  4. Right Thai Kick
  5. Left Straight Knee
  6. Right Straight Knee
  7. Step and Slide Right, Straight Left
  8. Step and Slide Left, Straight Right
  9. Step and Slide Right, Overhand Left
  10. Step and Slide Left, Overhand Right
  11. True Right Cross
  12. Step and Slide Left, Bob to the Left, Left Shovel Hook to the Liver
  13. Hop Right, Right Hand
  14. Hop Left, Left Hand
  15. Right Swing Kick
  16. Left Swing Kick

Once you’ve got the 16 Count, Footwork and Counter Series down, experiment with using the same series against a partner who starts with a Straight Right instead of a Left Jab and alternates Right, Left, Right, Left as Opposed to Left, Right, Left, Right, and tell us what you discover in the forum here.

Lesson 12: Phase 1 Evade and Defend

Now that you have the foundation of our striking techniques laid, it’s important to understand the big picture.  Not just how to do a technique but rather, when to do a particular technique.  Understanding our 4 phased approach is paramount to  accomplishing this.

In Phase 1 you will use your footwork, hand defenses and occasionally a fading elusive head to stay safe, avoid, evade and defend against your opponent.  You should be focused only on defense at this point.  Do not allow your opponent to hit you.  Stay far enough away that you cannot be touched the majority of the time.  When possible you will make enough space to set up in your Kick Stance and prepare to counter.

The 4 Phases go in the following order:

  1. Phase 1:  Evade and Defend.  Make enough space to set up in Kick Stance.  Opponent should have to take at least 1 step to reach you with any attack
  2. Phase 2: Counter.  Attack your opponent’s bridge step.  Or Cover and Counter, Parry and Counter, Move your Head and Counter, Scoop and Counter, Or Shield and Counter
  3. Phase 3: Deconstruct.  When your opponent ceases to advance for fear of being countered.  Begin your attack.  First with a probe then follow by Deconstructing their defense
  4. Phase 4: Re-counter.  If your opponent begins to back up (using Phase 1 to set you up for a Phase 2 Counter), you must stutter your way in and attempt to Counter his Counter

But in order to all the above, you must first master and be completely competent and confident in your ability to execute Phase 1 Evade and Defend.

Ask questions, discuss ideas and experiences in the forum here.

Lesson 10: The Regular Foot Jab (Teep)

The Teep or Foot Jab allows you to maintain distance and is very forgiving when it comes to which techniques it can be used to counter.  The Teep at our gym comes in two basic flavors.  The Short (rear leg) Regular Foot Jab and the Long (lead leg) Regular Foot Jab.  The Long Regular Foot Jab can be executed with a simple step or with a switch in the stance.

Ask questions, discuss ideas and experiences in the forum here.

Lesson 3: Basic Footwork

We have a saying at our gym.  When in doubt, circle out.  Which means, if you start to feel like your opponent has the jump on you, or if you get hit, you should be moving your feet, stepping back at first if necessary and then circling out to disengage, and reset once you’ve made enough space between you and your opponent.

The footwork is the most high percentage and safest way to defend against the widest variety of attacks.  This includes, punches, kicks, clinch attempts, takedowns, spinning and jumping techniques.  If you have a proper stance and use your feet, you simply should not be getting hit.  The only reason you get hit is if 1. you stand there with your hands down and let your opponent hit you or 2. you attempt to move forward and hit your opponent and are intercepted on the way in.  That’s it. Those are the only two circumstances under which you can be hit.

If you focus on mobility and keep yourself in a proper stance, you eliminate everyone’s biggest fear when it comes to fighting.  GETTING HIT.  Don’t stand in front of your opponent with you hands down, don’t worry about trying to hit your opponent and they simply will not be able to hit you.  It’s that simple, it’s that easy.

Ask questions, discuss ideas and experiences in the forum here.