I’m not the sharpest pencil in the box. As a result, I need simple toggle switches, on – off decision making inputs to make my grappling computations easier. For my computer science friends, and deductive logic cronies, you will understand what I mean when I say, I try to build my grappling life around the conditional “If this, then that… If that, then this.”
Have I lost you yet? Probably, but I will continue anyway. You see, for me, I use simple conditionals to determine where I will move next while in the grappling world. For instance, on a Double Leg Takedown, “If I am able to lock my hands just beneath my opponent’s butt cheeks, I continue on to finish the Double.” “If I am unable to secure a locked hand grip, I switch to a single or simply abort, and reset.”
Others will argue that there are a myriad of placements for your hands during a double. But I like the locked grip version because it presents me with the simple decision making input I spoke of earlier. If grip is locked up, then proceed with takedown, if not, then don’t. Simple decision making for a slow, dumb oaf like myself.
What does this have to do with Erik Paulson’s Half Guard Template? Good question. For my game, I had a series of options for when on bottom, with the half guard and an underhook on the side where I had captured my opponent’s leg. For example if I had half guard on my opponent’s right leg, I had and underhook beneath my opponent’s right arm.
BUT, I didn’t have such a clear cut set of options for when my opponent had an underhook on his trapped leg side, forcing me to take an overhook. That is, if I had my opponent’s right leg trapped, but was forced to take an overhook on my opponent’s right arm I wasn’t sure what the best course of action was, so I asked Sensei Paulson what he liked to do in this case and he offered the above Template.
What I gleaned from the series was quite simple and effective and I have since implemented it into my game and my series of simple on – off, toggle switches. In my sling bladed internal dialog it sounds something like this. “If you have an overhook on the trapped leg side, bridge and turn, transition to a half butterfly guard, then transition to a full butterfly guard or switch to a half guard on the opposite leg where you should end up with an underhook on the trapped leg side.”
Do you have any simple guidelines and reference points which allow for quick, easy decision making while rolling? If so, we’d love to hear them in the comments area.
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